Cybercognition
Cybercognition
Brain, behaviour and the digital world
Hadlington, Lee
Sage Publications Ltd
05/2017
248
Mole
Inglês
9781473957190
15 a 20 dias
450
Descrição não disponível.
1. Exploring the concept of Cyberspace
2. The Human Information Processor
3. The Population(s) of Cyberspace
4. Attracting Attention in the Digital Environment
5. Digital Gaming, Brain Training and Cognition
6. Multitasking
7. Task Switching and Digital Technology; The Impact of Interruptions
8. Technology and Education
9. Decision Making in the Online Environment; Credibility
10. Search Strategies and Heuristics
11. Technology Addictions and Cognition
12. The End - Where do we go from here?
2. The Human Information Processor
3. The Population(s) of Cyberspace
4. Attracting Attention in the Digital Environment
5. Digital Gaming, Brain Training and Cognition
6. Multitasking
7. Task Switching and Digital Technology; The Impact of Interruptions
8. Technology and Education
9. Decision Making in the Online Environment; Credibility
10. Search Strategies and Heuristics
11. Technology Addictions and Cognition
12. The End - Where do we go from here?
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
cyberpsychology;cyber psychology;digital cognition;online cognition;internet cognition;cognitive psychology;technology addiction;human cognition;digital environment;digital technology
1. Exploring the concept of Cyberspace
2. The Human Information Processor
3. The Population(s) of Cyberspace
4. Attracting Attention in the Digital Environment
5. Digital Gaming, Brain Training and Cognition
6. Multitasking
7. Task Switching and Digital Technology; The Impact of Interruptions
8. Technology and Education
9. Decision Making in the Online Environment; Credibility
10. Search Strategies and Heuristics
11. Technology Addictions and Cognition
12. The End - Where do we go from here?
2. The Human Information Processor
3. The Population(s) of Cyberspace
4. Attracting Attention in the Digital Environment
5. Digital Gaming, Brain Training and Cognition
6. Multitasking
7. Task Switching and Digital Technology; The Impact of Interruptions
8. Technology and Education
9. Decision Making in the Online Environment; Credibility
10. Search Strategies and Heuristics
11. Technology Addictions and Cognition
12. The End - Where do we go from here?
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.