From STEM to STEAM

From STEM to STEAM

Using Brain-Compatible Strategies to Integrate the Arts

Pilecki, Thomas J.; Sousa, David A.

SAGE Publications Inc

04/2013

280

Mole

Inglês

9781452258331

1452258333

570

Demonstrates through cognitive and social neuroscience studies how the arts enhance creativity, problem-solving, memory systems, motor coordination, and analytical skills, which are all critical elements to achieving STEM (Science, technology, engineering, and math) objectives.
Acknowledgments About the Authors Introduction 1. Why STEM Should Become STEAM 2. What Science Says About the Arts and Creativity 3. Frequently Asked Questions About Integrating the Arts and STEM 4. Implementing Arts Integration in the Primary Grades (K-4) 5. Implementing Arts Integration in the Intermediate Grades (5-8) 6. Implementing Arts Integration in the High School Grades (9-12) 7. STEAM Lesson Plan Appetizers in Science, Technology, and Engineering 8. STEAM Lesson Plan Appetizers in Mathematics 9. Putting It All Together Resources References Index
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